"Weapon_scout.boltforward"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\scout\boltforward.wav"
	
}
"Weapon_scout.hammer"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\scout\hammer.wav"
	
}


